Role: Designer, Writer

Date: Spring 2015

Espionage is a pen-and-paper Role Playing Game. Players take on the role of operatives engaging in clandestine missions, either for private parties, politicians, businesses, or governments. The game was developed in Spring 2015 with Jared Bruhn and Patrick Trinh.

Our game’s best feature is the lack of traditional “combat.” Instead, the players’ statistics determine how well they can navigate through their target facility without getting caught. This typically refers to evading laser alarms, back hacking to prevent the system administrators from noticing you, picking locks, etc. If this fails, you will have to engage in combat with security guards.